Tuesday, 6 December 2011
Monday, 5 December 2011
Final scene pencil test
Gryphon shoots out of the clouds and flies off into the distance
In the final version he will be getting smaller into the distance, but that will all be rendered in post production.
Saturday, 3 December 2011
Friday, 2 December 2011
More backgrounds.
A couple more finished backgrounds. The first is the cliff during the storm, which the gryphon falls past in perspective in scene 10 (this background is used with the tree painted out of it for scene 11 too). The second is for the final scene and is part of a vertical pan. The box shows actual screen size, the extra image allows for camera movements.
Wednesday, 30 November 2011
Tuesday, 29 November 2011
Forest Background
Monday, 28 November 2011
Some more line tests!
This one is the complete inbetweens of Scene 10 in our movie
These are from scene two, the first being a rough line test, the second being a cleaned up version.
These are the roughs of Scene 4, soon to be cleaned up and ready for colouring soon!
These are from scene two, the first being a rough line test, the second being a cleaned up version.
These are the roughs of Scene 4, soon to be cleaned up and ready for colouring soon!
Saturday, 19 November 2011
Establishing shot background!
*update* new link so you can view it full size...it won't recognise the address as an image link on this one for some reason, so this is the best I can do. Maybe just because the file is massive. (Click the link, not the image)
Friday, 11 November 2011
Baby Gryphon: from concept to character sheet
Over the summer the first doodled ideas of gryphon appeared in my sketchbooks At this point, I wasn't sure if he or she was male or female or even what his story was. |
Then the image of a very sad and scared gryphon stuck in a tree came to my mind and the story of baby gryphon started to be plotted out. |
Early concepts |
Early character development sketches |
I found an ideal body shape reference for baby Gryphon. He was going to be a gryphon with an owl inspired head and a baby lynx body. |
A lot of research was done on owls and their facial expressions and face structure. |
Baby Gryphon was born. |
Thursday, 3 November 2011
Monday, 24 October 2011
weather animation
after effects weather animation test. need to work on lightning strike, still doesn't look quite right!
Anna
Anna
Friday, 21 October 2011
Background Concept Art - Forest
Monday, 10 October 2011
Colour comparisons
Different possible colour options for the gryphon character against the most common background colours in the film. Feedback on these at this stage still most appreciated. We are mostly looking at the pale coloured ones as these stand out best in the changing weather.
Jen
Initial concepts and background art
Initial sketch of the cliff for the title/establishing shot. The middle version with clouds at the bottom instead of trees is the one we went for, with the dark one on the left showing what the scene will look like during the storm.
This is an actual background from the film, still a work in progress at the moment. It's going to be part of a vertical pan and needs a lot more detail still to make it work when viewed really close up.
Our film is set in a tropical rainforest environment (with a big cliff) so the above image isn't very relevant in terms of flora, it's just an experiment in creating several moveable layers of an image to create the impression of perspective when they are moved. This was going to become both increasing complex and limiting to our animation due to time constraints, so we opted for shots that wouldn't require a perspective shift. Now when our character flies, while the camera does follow him, it's from the side rather than directly behind.
A few concepts of how the tree attaches to the cliff, the style/shape of the cliff, and possibilities for how it all might be textured. Originally we considered having a 3D element in the film, the tree, and these images would ultimately be projected onto it so it matched the 2D elements in style. This was again just an added complication, so we simplified the idea down, and removed the 3D work entirely.
Jen
This is an actual background from the film, still a work in progress at the moment. It's going to be part of a vertical pan and needs a lot more detail still to make it work when viewed really close up.
Our film is set in a tropical rainforest environment (with a big cliff) so the above image isn't very relevant in terms of flora, it's just an experiment in creating several moveable layers of an image to create the impression of perspective when they are moved. This was going to become both increasing complex and limiting to our animation due to time constraints, so we opted for shots that wouldn't require a perspective shift. Now when our character flies, while the camera does follow him, it's from the side rather than directly behind.
A few concepts of how the tree attaches to the cliff, the style/shape of the cliff, and possibilities for how it all might be textured. Originally we considered having a 3D element in the film, the tree, and these images would ultimately be projected onto it so it matched the 2D elements in style. This was again just an added complication, so we simplified the idea down, and removed the 3D work entirely.
Jen
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